Painting2018-10-16T14:39:54+00:00

AutoFill

Whether you just want to make your pencil test character opaque or you’re completely painting an entire scene, AutoFill is the place to start. It lets you paint an entire scene in just seconds. Completely fill your pencil tests with any color and never see the background through the character again. AutoFill can save you lots of time painting your scenes too. Got a character that’s mostly one color – AutoFill it. Gotta a character with the same color scattered all through it – AutoFill it.

Just pick a color, select the frames you want to paint and AutoFill does the rest. Every enclosed area in all of the selected frames will be painted in a matter of seconds. AutoFill should be the first step in painting every scene.

Paint By Numbers

This feature lets you use the number keys to determine how many frames you want to paint at once. Just pick the fill tool, pick your color then put the cursor inside whatever you want to paint and press a number key on the keyboard. FlipBook will paint the color into that spot in as many frames as you choose. And if you press 0 it will paint all the way to the end of the scene. Jump to 2:15 in the video to see this in action.

Drag n Fill

FlipBook’s Drag n Fill feature saves you tons of time painting things that are connected and the same color. Imagine painting a brick wall. If you had to click in every brick, who knows how long it would take. But with Drag n Fill you can just drag the fill tool through all the bricks and it will fill them all without you ever having to lift the fill tool. Drag n Fill is the first feature shown in the video.

Speed Painting

Speed Painting lets you paint one object all the way through the scene as quickly as possible. Just pick your color and select the fill tool then hold down the shift key while you paint. FlipBook will automatically advance to the next frame as quickly as possible so all you have to do is click in the object you want to paint. So now painting is just a matter of click, click, click and it’s really fast.

Changing tools and colors in order to paint one entire frame wastes time and opens the door for mistakes. But if you pick one object and paint it all the way through the scene then you don’t have to change tools or colors and you’re less likely to make a mistake. Speed Painting starts at 1:57.

10 Layers In Every Level

FlipBook Pro has always had an extra 10 layers for adding shadows, glows and highlights but now we’re making them easier to use. Now that FlipBook also does Full Color painting these extra layers can be used to do the same kind of things you do in Photoshop with their extra layers.

The traditional ink and paint layers are still in the middle of the stack and they cannot be moved or separated. But they don’t have to be used if you don’t want to.

You get 5 layers in front of your ink and paint layers that you can use for cast shadows, body shadows, highlights, tones and any kind of special effects you want to add.

You get 5 more layers behind ink & paint that you can use for cast shadows, rim lights, glows and all kinds of things.

And the new custom brush settings will let you create a brush and set it to always work the same way on a specific layer so it’s easy to get the same results no matter where you are in the xsheet.

NOTE: In FlipBook we refer to the columns in the xsheet as “Levels”. When we say “Layers” we’re talking about the layers of images that are within a level.

Color Palettes

Color palettes help you make sure you have all the colors you want right at your fingertips. Each level can have it’s own color palette and each palette can have up to 256 colors. You can have a separate palette for each character or one palette for the whole show.

Color Models

Color models are basically a graphic representation of the color palette that only contain the colors that you really need. They’re usually painted images that you can click on to select colors to paint with. FlipBook lets you save any cel as the color model for the level the cel is in. So instead of looking at a palette full of colors and not knowing for sure which shade of which color you’re supposed to paint with, it’s easier to use a color and just click on the skin to get the color for the skin. This makes sure you always get the right color.

To make a color model, just select any cel in the level that has all the colors you want in it and click on File > Save As Model. Then Shift-Click on the title bar at the top of the palette to toggle back and forth between the palette and the model.

But what if the object you’re painting is small, like any eye or a button? The best thing to do is to add a spot of that color outside of the character but near where it belongs. This spot can be bigger than the eye or the button so it makes the color easier to select.

Automatic High Lights

Automatic High Lights

Automatic Cast Shadows

Automatic Cast Shadows

Colored Lines

Use the tracing pen to trace over the lines when you want to change the line color. You can make the tip large so that it will cover the lines as you trace. It will only change the color of the lines without changing anything else about them.

If you hold the shift key down when you touch the tracing pen to the line then all of the adjacent lines will instantly be painted to the selected color. If you want to trace a lot of the lines but not all of the lines you can trace over the points at each end and then shift click in the middle to change the color of the line between the those two points.